GD 203 – Gameplay Systems & Blueprint Scripting
Don Hileman
Course Overview
Course Details
Course Delivery: Online Course
Course Availability: On Demand
Instructor: Don Hileman – Unreal Authorized Trainer
Course Description
GD 203: Gameplay Systems & Blueprint Scripting moves students beyond design theory and environment construction into the logic and architecture that powers interactive gameplay. Using Unreal Engine’s Blueprint visual scripting system, students learn to design, build, and balance the underlying systems that define how a game feels and functions — from player movement and combat mechanics to inventory systems and AI behavior.
What You’ll Learn
By the end of this course, students will be able to:
- Design and implement core gameplay systems including health, inventory, scoring, and progression
- Use Unreal Engine’s Blueprint visual scripting system to build functional game logic without traditional code
- Create and manage player controllers, game modes, and game state frameworks within Unreal Engine
- Develop basic AI behaviors using Unreal Engine’s Behavior Trees and Blackboard system
- Debug, optimize, and iterate on gameplay systems through structured playtesting
- Communicate system designs clearly using flowcharts, system diagrams, and technical documentation
Topics Covered
Gameplay systems design · Blueprint visual scripting · Player controllers & input mapping · Health, damage & combat systems · Inventory & progression systems · Game state & win/lose conditions · Basic AI & Behavior Trees · Debugging & optimization · Systems documentation
Course Format
This course combines lecture-based instruction with weekly hands-on labs in Unreal Engine. Students will complete milestone-based projects building increasingly complex gameplay systems, culminating in a fully functional game prototype with interconnected mechanics presented during a final showcase.
Who This Course Is For
GD 203 is designed for students who have completed GD 202 or have equivalent experience with Unreal Engine and level design fundamentals. It is ideal for aspiring gameplay designers, systems designers, and developers who want to bring their game worlds to life through interactive logic and mechanics built in an industry-standard engine.
